the online portfolio of
Nicholas Dykzeul

Beep 'N Seek

Beep 'N Seek Thumbnail Beep 'N Seek Thumbnail Beep 'N Seek Thumbnail

This class project was to create a website banner advertisement for the fictional cell phone service 'Beep 'n Seek' that demonstrated what the product was in a very short duration of time.

Working in a group of three others, this project was developed using a number of methods. The project started with creation of multiple storyboards, then moved onto initial artwork concepts, eventually the project moved into flash animation. The project conceptualization and storyboards were done by other team members, while the flash animation and much of the artwork was handled by myself.

[view the complete animation here]

Category: Interactive Media Design Geek Stuff: Adobe Illustrator 9, Adobe Photoshop CS, Macromedia Flash 7 [back to top]

Movie-Man!

A strong desire to better learn Flash and ActionScript 2.0 lead to the creation of Movie-Man! The end goal was to have a mini, and very portable, Flash game.

This game was created using various sources and technology. The 'engine' that runs this game is a tile based flash engine. It was created using a modified version of TonyPas' tile based engine. The character artwork is from the Super Nintendo Entertainment System game 'Earthbound', as was the audio. Readily available options were used, opposed to creating everything from scratch, to demonstrate the usefulness of open source technology and resources.

The Adobe Flash Player plugin is required to play this game.

Category: Interactive Media Design Geek Stuff: ActionScript 2, Adobe Photoshop CS2, Macromedia Flash 8 [back to top]

Super Mario Scroll

This class assignment had us creating a Shockwave3D game that minimized the fact 3D technology was used for the game engine.

To fulfill the project goals, all 3D primitives were textured using 2D sprites. Great care was also taken in replicating the menu screens found in the Super Nintendo Entertainment System (SNES) game console. These two affects combined to create a convincing emulation of an SNES video game.

The Adobe Shockwave Player plugin is required to play this game.

Category: Interactive Media Design Geek Stuff: Adobe Photoshop 7, Lingo, Macromedia Director MX, Shockwave 3D [back to top]

Projects

Categories

These games and animations require the Adobe Flash Player plugin or the Adobe Shockwave plugin.

Get Flash Player plugin

Get Shockwave Player plugin

View Nicholas Dykzeul's profile on LinkedIn